Four Vice GAME
A blood-red lunar eclipse cracks reality open in Four Vice, and four men each get offered supernatural powers tied to their darkest impulses while some mysterious Director Kane watches from the shadows. The whole setup screams “psychological experiment gone wrong,” and honestly, that’s exactly the kind of twisted premise that hooks you from the first scene.
When Vices Become Supernatural Weapons
Set in a university town, Four Vices begins on the night of a rare lunar eclipse — a blood-red moon that cracks something open in the world. Four very different men are each approached by a supernatural force and offered a gift rooted in a human vice. What none of them know is that the entire event is being orchestrated from the shadows by Director Maxwell Kane, a calm, scholarly man overseeing a secret experiment on human nature from high inside the university's Directorate. WARNING *NTR*