RonRon GAME
A teenage spy falling through a literal rabbit hole into an enemy lair sounds like the kind of absurd premise RonRon uses to justify its Mediterranean espionage setup. What follows is a brief adventure that manages to feel both rushed and tedious, with art inconsistencies that make you wonder if the developers were working from the same reference sheet.
When Secret Missions Go Hilariously Wrong
MISSION LOG: 2027-05-07 (14:03) Location: Somewhere in the Mediterranean Two brave teenage secret agents are attempting to infiltrate the lair of a certain infamous individual. Two agents: a boy and a girl—a sexy virgin girl… mu ha ha. The briefing was brief. Mostly because they weren't listening. They got separated by… hmm… what now… let’s just say it was because of his sheer, unadulterated stupidity. The boy fell through a rabbit hole. No, not a metaphorical one. A literal hole. In the ground. This is his story. (Cue the dramatic law & order "DUN-DUN")