RE:Curse Origin GAME
A fallen overlord with amnesia trapped in an endless time loop — that’s the twisted premise RE:Curse Origin builds its entire corruption system around. The whole thing feels like Groundhog Day meets dark fantasy, except every reset lets you keep some skills while you figure out new ways to manipulate mortals.
Breaking Cycles Through Strategic Corruption
You play a fallen overlord who has lost his/her memory and relives the same day over and over again (part of the game become skipable as you progress farther). Can you break the cycle? How many mortals will you corrupt to achieve your goal? This is a time management game, dangers will come to you and you have to be ready before it happens or you'll die. Everytime you die, you're sent in the past, but retain some of your progress (skill, some special upgrades etc).